GUIFX Studio
Build the menu before you open Minecraft.
Choose the GUI, add your artwork, snap widgets to the real top-inventory grid, adjust frames, inspect the generated configuration, and export a project ready for plugins/GUIFX/.
Live preview
Untitled GUIFX project
Vanilla base: generic_54.png
GUIFX MenuAdd a widget to place it onto the real top-inventory grid.
Generated theme.yml
id: guifx_project
display-name: "guifx_project"
overlay:
enabled: true
rows: 6
mode: static
image: static/guifx_project.png
size:
width: 256
height: 256
position:
offset-x: -8
offset-y: 0
title:
enabled: true
use-original-title: true
text: "{original_title}"
transitions:
open:
enabled: false
frames: []
interval-ticks: 2
animation-speed: 1.0
click-feedback:
enabled: true
slots: []
mode: static
image: static/guifx_project_click.png
slot-images: {}
frames: []
duration-ticks: 12
slot-widgets:
enabled: false
layout:
preset: chest_6
widgets: {}
What Studio exportstheme.yml, menu.yml, plus every selected overlay and widget PNG in the correct GUIFX folder layout.
What it does not fakeStudio begins with the real default Minecraft PNG for the selected GUI type. Your uploaded overlay and widgets sit above that native reference; a later screenshot layer can add your exact third-party menu contents.